| Brand Name | Holour |
|---|---|
| Industry / Business Category | Online Education |
| Founded Year | 2002 |
| Franchise Started Year | 2011 |
| Total Franchise Outlets | 3 |
| Estimated Investment | INR 2 Lakh – 5 Lakh |
| Franchise Fee | INR 3 Lakh |
| Royalty Fee | 20% |
| Space Requirement | 1000–2000 sq.ft |
| Staff Requirement | Small team for administrative and instructional support |
| Expected Payback Period | Not explicitly stated |
Holour is an educational brand specializing in art and design training, including multimedia, animation, web design, and graphic design courses. It serves students, aspiring artists, and professionals seeking skill development in creative disciplines. Holour operates within the broader online and hybrid education sector, providing both classroom and digital learning solutions.
Franchisees operate as Holour training centers, providing courses to students and working professionals. Customers enroll for various programs, attend in-person or online classes, and receive guidance from instructors. Daily operations include scheduling courses, managing enrollments, supervising teaching activities, and coordinating assessments. Revenue is generated primarily through course fees collected from students.
Franchise partners manage local training centers under the Holour brand. Responsibilities include:
The franchisor provides operational manuals, marketing support, field assistance, and staff training to ensure consistent quality across all outlets.
| Estimated Investment | INR 2 Lakh – 5 Lakh |
|---|---|
| Franchise/Brand Fee | INR 3 Lakh |
| Setup Costs | Infrastructure, classroom equipment, learning tools, and initial marketing |
| Royalty / Ongoing Fees | 20% of monthly revenue |
Investment primarily supports center setup, teaching materials, and administrative costs.
| Space Requirement | 1000–2000 sq.ft |
|---|---|
| Preferred Locations | Urban or semi-urban areas accessible to students and working professionals |
| Equipment Needs | Computers, projectors, design software, classroom furniture |
| Staffing Considerations | Trainers, administrative staff, and support personnel |
Holour provides franchisees with:
Revenue is generated from student enrollment fees for various courses. The model supports repeat revenue through long-term programs, professional certifications, and weekend classes for working individuals. Operational efficiency, local marketing, and course popularity influence ROI.
| Established Year | 2002 |
|---|---|
| Franchise Started | 2011 |
| Number of Franchise Outlets | 3 |
| Geographic Markets | India, with potential for international centers |
| Expansion Strategy | Targeting urban areas, educational hubs, and professional communities |
Holour combines creative arts education with international certification, weekend courses, and placement support. Unlike traditional academic institutions, its franchise model emphasizes skill-focused, industry-relevant training with flexible schedules, catering to both students and working professionals. This allows franchisees to tap into a specialized education segment with high demand.
These brands operate in the creative education sector and provide comparable franchise opportunities for investors focusing on skill development in art, design, and animation.
The investment range is INR 2 Lakh – 5 Lakh, including infrastructure, teaching materials, and franchise fee.
Franchisees manage a training center, deliver courses in art and design, handle student enrollments, and maintain operational standards under Holour’s guidance.
Centers require 1000–2000 sq.ft, sufficient for classrooms, administrative areas, and equipment setup.
The payback period is influenced by student enrollment volume and course pricing; centers with high enrollment can expect returns within the first few years.
Interested entrepreneurs can contact Holour directly to discuss franchise agreements, site evaluation, training, and operational support. ## Similar Franchise Opportunities